SeaArt ComfyUI WIKI
  • SeaArt ComfyUI WIKI
  • Core Nodes
    • Advanced
      • conditioning
        • CLIP Text Encode SDXL
        • CLIP Text Encode SDXL Refiner
        • Conditioning Set Timestep Range
        • Conditioning Zero Out
        • Flux
          • CLIPTextEncodeFlux Node for ComfyUI Explained
          • FluxGuidance - ComfyUI Node Functionality Description
      • Loaders
        • Load CLIP
        • Load Checkpoint With Config (DEPRECATED)
        • Diffusers Loader
        • Dual CLIP Loader - How it work and how to use it
        • UNET Loader Guide | Load Diffusion Model
      • Model
        • Model Sampling Continuous EDM
        • Model Sampling Discrete
        • Rescale CFG
      • Model-merging
        • Checkpoint Save
        • CLIPMerge Simple
        • CLIP Save
        • Model Merge Add
        • Model Merge Blocks
        • Model Merge Simple
        • Model Merge Subtract
        • VAE Save
    • Conditioning
      • 3d-models
        • Stable Zero 123 Conditioning
        • Stable Zero 123 Conditioning Batched
      • CLIP Set Last Layer
      • CLIP Text Encode (Prompt)
      • CLIP Vision Encode
      • Conditioning Average
      • Conditioning (Combine)
      • Conditioning (Concat)
      • Conditioning (Set Area)
      • Conditioning (Set Area with Percentage)
      • Conditioning Set Area Strength
      • Conditioning (Set Mask)
      • Apply ControlNet
      • Apply ControlNet (Advanced)
      • gligen
        • GLIGEN Text Box Apply
      • inpaint
        • Inpaint Model Conditioning
      • style-model
        • Apply Style Model
      • unCLIP Conditioning
      • upscale-diffusion
        • SD_4X Upscale Conditioning
      • video-models
        • SVD img2vid Conditioning
    • Image
      • animation
        • Save Animated PNG
        • Save Animated WEBP
      • batch
        • Image From Batch
        • Rebatch Images
        • Repeat Image Batch
      • Empty Image
      • Batch Images
      • Image Composite Masked
      • Invert Image
      • Pad Image for Outpainting
      • Load Image
      • postprocessing
        • Image Blend
        • Image Blur
        • Image Quantize
        • Image Sharpen
      • preprocessors
        • Canny Node
      • Preview Image
      • Save Image
      • transform
        • Image Crop
      • upscaling
        • Upscale Image
        • Upscale Image By
        • Image Scale To Total Pixels
        • Upscale Image (using Model)
    • Latent
      • Latent Upscale
      • Empty Latent Image
      • Latent Upscale By
      • Latent Composite
      • VAE Decode
      • VAE Encode
      • Latent Composite Masked
      • advanced
        • Latent Add
        • Latent Batch Seed Behavior
        • Latent Interpolate
        • Latent Multiply
        • Latent Subtract
      • batch
        • Latent Batch
        • Latent From Batch
        • Rebatch Latents
        • Repeat Latent Batch
      • inpaint
        • Set Latent Noise Mask
        • VAE Encode (for Inpainting)
      • transform
        • Crop Latent
        • Flip Latent
        • Rotate Latent
    • Loaders
      • Checkpoint Loader (Simple)
      • CLIP Vision Loader
      • ControlNet Loader
      • Diff ControlNet Loader
      • GLIGEN Loader
      • Hypernetwork Loader
      • Lora Loader
      • Lora Loader Model Only
      • Style Model Loader
      • unCLIP Checkpoint Loader
      • Upscale Model Loader
      • VAE Loader
      • video-models
        • Image Only Checkpoint Loader (img2vid model)
    • Mask
      • compositing
        • Join Image with Alpha
        • Porter-Duff Image Composite
        • Split Image with Alpha
      • Crop Mask
      • Feather Mask
      • Grow Mask
      • Image Color To Mask
      • Image To Mask
      • Invert Mask
      • Load Image (as Mask)
      • Mask Composite
      • Mask To Image
      • Solid Mask
    • Sampling
      • custom-sampling
        • SamplerCustom
        • samplers
          • KSampler Select
          • Sampler DPMPP_2M_SDE
          • Sampler DPMPP_SDE
        • schedulers
          • Basic Scheduler
          • Exponential Scheduler
          • Karras Scheduler
          • Polyexponential Scheduler
          • SD Turbo Scheduler
          • VP Scheduler
        • sigmas
          • Flip Sigmas
          • Split Sigmas
      • KSampler
      • KSampler (Advanced)
      • Sampler
      • video-models
        • Video Linear CFG Guidance
    • Utils
      • Note
      • Primitive
      • Reroute
      • Terminal Log (Manager)
  • ComfyUI Workflow Example
    • 1-Img2Img
    • 2-2 Pass Txt2Img
    • 3-Inpaint
    • 4-Area Composition
    • 5-Upscale Models
    • 6-LoRA
    • 7-ControlNet
    • 8-Noisy Latent Composition
    • 9-Textual Inversion Embeddings
    • 10-Edit Models
    • 11-Model Merging
    • 12-SDXL
    • 13-Stable Cascade
    • 14-UnCLIP
    • 15-Hypernetworks
    • 16-Gligen
    • 17-3D Examples
    • 18-Video
    • 19-LCM Examples
    • 20-ComfyUI SDXL Turbo Examples
  • How to publish as an AI app
  • FAQ (Must see!!!)
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  • Advanced Merging
  • CosXL CosXL
  1. ComfyUI Workflow Example

11-Model Merging

Previous10-Edit ModelsNext12-SDXL

Last updated 4 months ago

The idea behind these workflows is that you can do complex workflows with multiple model merges, test them and then save the checkpoint by unmuting the CheckpointSave node once you are happy with the results.

This first example is a basic example of a simple merge between two different checkpoints.

You can Load these images in to get the full workflow.

In ComfyUI the saved checkpoints contain the full workflow used to generate them so they can be loaded in the UI just like images to get the full workflow that was used to create them.

This example is an example of merging 3 different checkpoints using simple block merging where the input, middle and output blocks of the unet can have a different ratio:

Since Loras are a patch on the model weights they can also be merged into the model:

You can also subtract models weights and add them like in this example used to create an inpaint model from a non inpaint model with the formula: (inpaint_model - base_model) * 1.0 + other_model If you are familiar with the “Add Difference” option in other UIs this is how to do it in ComfyUI.

One important thing you should note is that models are merged and saved in the precision that is used for inference on your hardware so usually it will be 16 bit float. If you want do do merges in 32 bit float launch ComfyUI with: —force-fp32

Advanced Merging

CosXL CosXL

Here is an example of how to create a CosXL model from a regular SDXL model with merging. The requirements are the CosXL base model, the SDXL base model and the SDXL model you want to convert. In this example I used albedobase-xl.

ComfyUI